Hello everyone, my name is Ashe. On Monday, Bioware streamed on Twitch a demo of Dragon Age: Inquisition's character creator, as well as a section of Valammar and a quest to find and eliminate a carta leader. A link to the Character Creator trailer is in the description, as well as a link to the twitch stream at twitch.tv/bioware.
But for now, let me guide you through everything that the recent Character Creator Demo has shown us.
With Frostbite 3, Bioware was able to implement an extensive generator for the Inquisitor player-character. It offers a pull-mechanic for facial attributes, similar to Sims 4 and its push-and-pull character creator.
Many different choices are listed: from topical choices like hairstyle and scars, to very intricate options like one's Adam's apple size and eyelash type. Tattoos differ by race - Dwarves will have distinguished styles compared to the Dalish. Dalish tattoos will be very elegant, compared to practical Qunari war paint. According to Cameron Lee, there are approximately "62 variables" for facial attributes.
You can of course test the voice in the game - as mentioned before, 2 female types and 2 male types. As far as English-speaking voice actors are concerned, there will be one British-styled voice and one American-styled voice for each gender. You can't interchange a male voice for a female character, and vice versa.
Color wheels are used to determine color range for eye color, tattoos, vallasin (for Dalish), vitar (for Qunari, which by the way is lethal for non-Qunari), and makeup. Of course, certain attributes like skin tone are not determined by color wheel.
All possibilities in creating the Inquisitor are unlocked and are not restricted by creating a new save or anything of the like.
Players cannot make portraits like Origins, such as the infamous "derpface", as the in-game interface utilizes the well-known green-glowing hand of the Inquisitor. Mike Laidlaw says that because the portraits change to indicate damage and death for the player and companions. Having the hand turn red allows a better visual cue that the player is about to die.
However, it seems that Inquisitors will have their face still planted somewhere. In a cut right before the Inquisitor looks back towards the glowing figure at the end, a screen pops up. It begins with "You are about to capture an image of your character. The image will be uploaded to the Dragon Age Keep as part of your character profile." Both Origins and 2 character portraits will be kept through the Keep, and it seems customary that Inquisition will do the same for future titles.
And that's the character creator! Make sure you take a look at the hour livestream with Bioware devs Mike Laidlaw and Cameron Lee in the link in the description below. I asked this question on Twitter, but let's do it here! Do you already have a plan for the character creator? Race, gender, horns? Let me know! My name is Ashe - subscribe for more Bioware news, lore, and gameplay. Take care! Fen'harel enansal.
Races and sex Dragon Age: Inquisition Guide
In the game, there are representatives of four different races
The first thing that you need to do at the beginning of the game is create your character. First, you need to decide which race you want to play as. Each of the available four races is predisposed for doing different things, which you can see in-game in the description. You can play as a representative of one of the four races: a human, an elf, a dwarf and a qunari. The features of each race are as follows:
- humans - they receive an additional ability point, they are eager to quarrel, especially with the other races,
- elves - they have a bonus of 25% to defense against ranged attacks,
- dwarves - they receive a bonus of 25% to defense against magic (BUT they cannot be mages themselves),
- qunari - resistant creatures with a bonus of 10% to resistance to damage.
You still have to pick the gender of your character: a man or a woman. Which gender you choose does not really matter and the difference lies in the characters that you can romance with. Also, the race you pick affects the dialogues in the game, especially if you are causing negative tensions when talking to others. You can be frequently offended by other NPCs if you play as a non-human character.